'use strict'
//陷阱,机关
//拾取,收集,采集,采伐,采矿,挖掘,迎战,挑战,调查,探索,考察,探测
//1拾取,收集,2采集,3采伐,4采矿,5钓鱼,6怪物,7副本,8boss,9调查,10npc,11路口,12增益(恢复,buff)
//npc对话,1获得东西2获得任务3情报4给予东西,获得情报或者东西
//调查有1可能遇到怪-发现物品,2获得东西或者武器,3触发任务事件,4获得解密信息
//2什么也没有3发现东西4受到负面5受到正面6获得金钱7受到伤害8触发事件
let data1 = {
    190001: { //浆果
        name: '浆果',
        items: {
            200201: 3
        },
        desc: '采集',
        type: 2,
        cd: 12 * 60,
        lvl: 1,
        maxHp: 2
    },
    190002: {
        name: '空心果',
        items: {
            200202: 3
        },
        type: 2,
        desc: '采集',
        cd: 12 * 60,
        lvl: 1,
        maxHp: 2
    },
    190003: {
        name: '破旧的箱子', //获得武器
        event: {
            eventType: 2,
            items: [
                [205001, 1, 33],
                [205002, 1, 66],
                [205003, 1, 100],
            ],
        },
        type: 9,
        desc: '破旧的箱子',
    },
    190004: {
        name: '原木',
        items: {
            200301: 3
        },
        desc: '采伐',
        type: 3,
        cd: 12 * 60,
        lvl: 1,
        maxHp: 2
    },
    190005: {
        name: '铁矿石',
        items: {
            200302: 3
        },
        desc: '采矿',
        type: 4,
        cd: 12 * 60,
        lvl: 1,
        maxHp: 2
    },
    190006: {
        name: '空地',
        event: {
            eventType: 2,
            monster: [],
            items: [ //铁矿石,原木
                [200101, 2, 50],
                [200301, 2, 100],
            ],
        },
        desc: '调查',
        type: 9,
    },
    190007: {
        name: '落魄的冒险者',
        type: 10,
        dialogue: { //1获得任务-完成任务获得东西或者情报2给予东西获得情报
            type: 2,
            needItems: [ //需要浆果
                [200201, 2]
            ],
            items: [
                [200002, 1]
            ],
        },
        desc: '对话',
    },
    190008: {
        name: '叉路口',
        type: 11,
        zoneIds: [2, 3]
    },
    190009: {
        name: '木头',
        items: {
            200301: 3
        },
        type: 3,
        desc: '采伐',
        cd: 12 * 60,
        lvl: 1,
        maxHp: 2
    },
    190010: {
        name: '圣坛',
        desc: '圣坛',
        type: 12,
    },
};
//古树林
let data2 = {
    190020: {
        name: '铁矿石',
        items: {
            200102: 3
        },
        type: 4,
        desc: '采矿',
        cd: 12 * 60,
        lvl: 2,
        maxHp: 4
    },
    190021: {
        name: '浆果',
        desc: '采集',
        items: {
            200201: 3
        },
        type: 2,
        cd: 24,
        lvl: 1,
        maxHp: 2
    },
    190022: {
        name: '空心果',
        desc: '采集',
        items: {
            200215: 3
        },
        type: 2,
        cd: 24,
        lvl: 1,
        maxHp: 2
    },
    190023: {
        name: '钓鱼',
        desc: '钓鱼',
        items: {
            200501: 1,
            200502: 1,
        },
        type: 5,
    },
    190024: {
        name: '木头',
        items: {
            200301: 3
        },
        type: 3,
        desc: '采伐',
        cd: 24,
        lvl: 1,
        maxHp: 2
    },
    190025: {
        name: '原木',
        items: {
            200302: 3
        },
        type: 3,
        desc: '采伐',
        cd: 24,
        lvl: 2,
        maxHp: 4
    },
    190026: {
        name: '空地',
        event: {
            eventType: 2,
            monster: [],
            items: [ //原木,木头
                [200301, 2],
                [200101, 2],
            ],
        },
        type: 9,
        desc: '空地',
    },
    190027: {
        name: '通道',
        items: {
            200215: 2
        },
        type: 11,
        zoneIds: [1],
        desc: '通道',
    },
    190028: {
        name: '通道',
        type: 11,
        zoneIds: [5],
        desc: '通道',
    },
    190029: {
        name: '破旧的箱子', //获得武器
        event: {
            eventType: 2,
            items: [
                [205001, 33],
                [205002, 66],
                [205003, 99],
            ],
        },
        type: 9,
        desc: '破旧的箱子',
    },
    190030: {
        name: '圣坛', //获得武器
        type: 11,
        desc: '圣坛',
    },
    190031: {
        name: '橡胶', //获得武器
        items: {
            200302: 3
        },
        type: 2,
        desc: '采集',
        cd: 24,
        lvl: 2,
        maxHp: 4
    },
};

//密林
let data3 = {
    190040: {
        name: '野菜',
        items: {
            200202: 3
        },
        desc: '采集',
        type: 2,
    },
    190041: {
        name: '浆果',
        items: {
            200201: 2
        },
        desc: '采集',
        type: 2,
    },
    190042: {
        name: '蜂蜜',
        items: {
            200216: 3
        },
        type: 3,
        desc: '采集',
    },
    190043: {
        name: '原木',
        items: {
            200302: 3
        },
        type: 3,
        desc: '采伐',
    },
    190044: {
        name: '木头',
        items: {
            200301: 3
        },
        type: 3,
        desc: '采伐',
    },
    190045: {
        name: '石头',
        items: {
            200101: 3
        },
        type: 9,
        desc: '石头',
    },
    190046: {
        name: '通道1',
        type: 11,
        zoneIds: [1],
        desc: '',
    },
    190047: {
        name: '通道2',
        type: 11,
        zoneIds: [4],
        desc: '',
    },
    190048: {
        name: '箱子',
        event: {
            eventType: 2,
            items: [
                [205001, 33],
                [205002, 66],
                [205003, 99],
            ],
        },
        type: 9,
        desc: '调查',
    },
    190049: {
        name: '空地',
        event: {
            eventType: 2,
            monster: [],
            items: [ //石头,水晶
                [200101, 2],
                [200104, 2],
            ],
        },
        type: 9,
        desc: '空地',
    },
    190050: {
        name: '通道3',
        items: {
            200215: 2
        },
        type: 11,
        zoneIds: [5],
        desc: '空地',
    },
};


//土之洞窟
let data4 = {
    190060: {
        name: '蜂蜜',
        desc: '蜂蜜',
        items: {
            200216: 2
        },
        type: 2,
    },
    190061: {
        name: '橡胶',
        items: {
            200217: 2
        },
        type: 2,
    },
    190062: {
        name: '铁矿石',
        items: {
            200102: 2
        },
        type: 2,
    },
    190063: {
        name: '副本',
        items: {
            200104: 2
        },
        type: 7,
        desc: '副本',
    },
    190064: {
        name: '上锁宝箱',
        event: {
            eventType: 2,
            items: [
                [205001, 33],
                [205002, 66],
                [205003, 99],
            ],
        },
        type: 9,
    },
    190065: {
        name: '空地',
        event: {
            eventType: 2,
            monster: [],
            items: [ //石头,水晶
                [200101, 2],
                [200104, 2],
            ],
        },
        type: 9,
        desc: '空地',
    },
};


//潮湿腹地
let data5 = {
    190080: {
        name: '浆果',
        items: {
            200201: 3
        },
        type: 1,
        desc: '采集',
        cd: 24,
        lvl: 1,
        maxHp: 2
    },
    190081: {
        name: '蜂皇浆',
        items: {
            200218: 2
        },
        type: 2,
        desc: '采集',
        cd: 24,
        lvl: 3,
        maxHp: 6
    },
    190082: {
        name: '橡胶',
        items: {
            200217: 2
        },
        type: 2,
        desc: '橡胶',
    },
    190083: {
        name: '原木',
        items: {
            200302: 2
        },
        type: 3,
        desc: '原木',
    },
    190084: {
        name: '黑铁矿石',
        items: {
            200103: 2
        },
        type: 4,
        desc: '黑铁矿石',
    },
    190085: {
        name: '水晶',
        items: {
            200104: 2
        },
        type: 4,
        desc: '水晶',
    },
    190086: {
        name: '钓鱼点',
        items: {
            200215: 2
        },
        type: 5,
        desc: '钓鱼点',
    },
    190087: {
        name: '空地',
        items: {
            200104: 2
        },
        type: 9,
        desc: '空地',
    },
    190088: {
        name: '上锁宝箱',
        event: {
            eventType: 2,
            items: [
                [205001, 33],
                [205002, 66],
                [205003, 99],
            ],
        },
        type: 9,
    },
    190089: {
        name: '副本',
        type: 7,
        desc: '副本',
    },
    190090: {
        name: '圣坛',
        type: 12,
        desc: '圣坛',
    },
};


//巨蛇巢穴
let data6 = {
    190100: {
        name: '空心果',
        items: {
            200215: 2
        },
        type: 2,
    },
    190101: {
        name: '蜂皇浆',
        items: {
            200218: 2
        },
        type: 2,
    },
    190102: {
        name: '原木',
        items: {
            200302: 3
        },
        type: 3,
        desc: '原木',
    },
    190103: {
        name: '黑铁矿石',
        items: {
            200103: 2
        },
        type: 4,
        desc: '黑铁矿石',
    },
    190104: {
        name: '水晶',
        items: {
            200104: 2
        },
        type: 2,
        desc: '水晶',
    },
    190105: {
        name: '探险者',
        event: {
            eventType: 2,
            items: [
                [205001, 33],
                [205002, 66],
                [205003, 99],
            ],
        },
        desc: '探险者',
    },
    190106: {
        name: '上锁的宝箱',
        event: {
            eventType: 2,
            items: [
                [205001, 33],
                [205002, 66],
                [205003, 99],
            ],
        },
        desc: '上面长着些浆果',
    },
    190107: {
        name: 'boss',
        type: 8,
    },
    190108: {
        name: '圣坛',
        type: 8,
    },
};
let data = Object.assign({}, data1, data2, data3, data4, data5, data6);
export default data;